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AI Insights · Timothy · July 2024

Top 5 Subscription Games on iOS in Mexico Q2 2024

Explore the performance of the top 5 subscription-based games on the iOS platform in Mexico during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Subscription Games on iOS in Mexico Q2 2024

In the second quarter of 2024, the top 5 subscription-based games on the iOS platform in Mexico showcased varied performance in terms of downloads, revenue, and weekly active users. Here's a detailed look at the data from Sensor Tower.

GTA: San Andreas – NETFLIX saw a notable increase in downloads towards the end of the quarter, peaking at approximately 26.5K in the week of June 17. The game also experienced consistent weekly active users, reaching nearly 402K in the same week. Revenue showed a slight fluctuation, with the highest weekly revenue of about $361 in early April and a dip to $218 in mid-June.

GTA: Vice City – NETFLIX had a steady rise in downloads, culminating at around 2.8K in the final week of June. Weekly active users also grew from 37.1K at the beginning of April to 41.5K by mid-June. The revenue for this game remained relatively low, with the highest weekly revenue being $82 at the start of April and a low of $6 in late May.

Storyteller displayed a significant increase in downloads in early June, reaching about 4.4K, and maintained a steady number of weekly active users, peaking at 21.2K in early June. Revenue for Storyteller fluctuated, with the highest weekly revenue of $79 in mid-April and a low of $7 in both early April and late May.

GTA III – NETFLIX had a modest increase in downloads, with the highest being 1.4K in the last week of June. Weekly active users remained stable, around 18.7K at the start of April and rising slightly to 19.2K by the end of June. Revenue was minimal, peaking at $56 in late April and dropping to $4 in early June and the end of June.

Football Manager 2024 Mobile experienced a steady stream of downloads, peaking at 718 in early June. Weekly active users reached a high of 3.5K in early June. Revenue for the game was relatively low, with the highest weekly revenue being $28 in mid-June and the lowest at $6 in various weeks throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024